@article{oai:tsukuba-tech.repo.nii.ac.jp:00000747, author = {佐々木, 信之 and Sasaki, Nobuyuki}, journal = {NTUT Education of Disabilities}, month = {Mar}, note = {This paper describes teaching the Java language to visually impaired students. We focus specifically on how to help blind students understand graphic objects and GUI tools and how to help them feel at ease about programming. We applied three main practices. The first was an animation application using Java Applet programming and a tactile graphic device. A very simple robot animation was generated by thread programming. The second was a synthesized speech guide to recognize mouse movements. A jukebox application was used as an example. Finally, the third was a pre-processor system for editing source codes for typical processes to reduce the total statements. In each case, we obtained good results. The blind students understood the output of their program, which had previously been difficult to confirm, and they felt at ease about writing source codes. Eventually, they felt very enthusiastic about taking on complicated programming work through these three practices.}, pages = {11--14}, title = {The Practice of Teaching Java Language to Visually Impaired Students}, volume = {7}, year = {2009}, yomi = {ササキ, ノブユキ} }